Menu for a Node.
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#include <NodeMenu.hpp>
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| NodeMenu (BaseObjectType *cobject, const Glib::RefPtr< Gtk::Builder > &xml) |
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void | init (App &app, SPtr< const Client::BlockModel > block) |
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bool | has_control_inputs () |
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sigc::signal< void > | signal_popup_gui |
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sigc::signal< void, bool > | signal_embed_gui |
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SPtr< const Client::BlockModel > | block () const |
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void | add_preset (const Raul::URI &uri, const std::string &label) |
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void | on_menu_disconnect () |
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void | on_menu_embed_gui () |
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void | on_menu_enabled () |
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void | on_menu_randomize () |
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void | on_save_preset_activated () |
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void | on_preset_activated (const std::string &uri) |
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Gtk::MenuItem * | _popup_gui_menuitem |
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Gtk::CheckMenuItem * | _embed_gui_menuitem |
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Gtk::CheckMenuItem * | _enabled_menuitem |
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Gtk::MenuItem * | _randomize_menuitem |
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Gtk::Menu * | _presets_menu |
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sigc::connection | _preset_connection |
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The documentation for this class was generated from the following files:
- NodeMenu.hpp
- NodeMenu.cpp