Ingen
0.5.1
|
The initially visible "Connect to engine" window. More...
#include <ConnectWindow.hpp>
Public Member Functions | |
ConnectWindow (BaseObjectType *cobject, const Glib::RefPtr< Gtk::Builder > &xml) | |
void | set_connected_to (SPtr< Ingen::Interface > engine) |
void | start (App &app, Ingen::World *world) |
bool | attached () const |
bool | quit_flag () const |
![]() | |
Dialog (BaseObjectType *cobject) | |
virtual void | init_dialog (App &app) |
bool | on_key_press_event (GdkEventKey *event) |
Additional Inherited Members | |
![]() | |
App * | _app |
The initially visible "Connect to engine" window.
This handles actually connecting to the engine and making sure everything is ready before really launching the app.