Counting semaphore. More...
#include <Semaphore.hpp>
Public Member Functions | |
| Semaphore (unsigned int initial) | |
| void | reset (unsigned int initial) | 
| Destroy and reset the semaphore to an initial value.   | |
| void | post () | 
| Increment (and signal any waiters).   | |
| void | wait () | 
| Wait until count is > 0, then decrement.   | |
| bool | try_wait () | 
| Non-blocking version of wait().   | |
Counting semaphore.
| void Raul::Semaphore::reset | ( | unsigned int | initial | ) |  [inline] | 
        
Destroy and reset the semaphore to an initial value.
This must not be called while there are any waiters.
| void Raul::Semaphore::post | ( | ) |  [inline] | 
        
Increment (and signal any waiters).
Realtime safe.
| void Raul::Semaphore::wait | ( | ) |  [inline] | 
        
Wait until count is > 0, then decrement.
Obviously not realtime safe.
| bool Raul::Semaphore::try_wait | ( | ) |  [inline] | 
        
Non-blocking version of wait().
Realtime safe?
 1.7.1