Intermission

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I don't suppose inactivity from me will be terribly surprising to anyone after the past several years. Still, since I was working on emptying my bug-fix and maintenance queue, making releases, and finally getting to some significant forward progress again, an update:

Unfortunately I got violently ill last week with some horrible flu-like thing, the worst I've ever had (and I'm a COVID casualty, so that's saying quite a lot). Somehow, it's still going strong. So, aside from maybe a few minutes a day of idle tinkering, everything I was doing is on pause for a while. Hopefully a short while, but so far so not good, so we'll see.

As an added bonus, Google just bricked my phone with a botched forced update, so I'm locked out of 2FA and many other things besides (I suppose I had to learn the hard way that I've gotten lazy and too dependent on that horrible device). So, yeah, things aren't going great, to put it lightly.

On the bright side, I do have some exciting things in the queue, but since I don't do vapourware or hype (to a fault, really), and have a huge amount of "infrastructure" work to do first anyway, you'll have to stay tuned for that. Assuming I don't die first, anyway.

... if I do, it would be pretty funny that this was my last post though, so I've got that going for me, which is nice.

[Edited on 2025-02-16 to remove broken link]