Pugl is a minimal portable API for OpenGL GUIs which supports embedding and is suitable for use in plugins, but can also be used for programs. It works on X11, Mac OS X, and Windows.

Pugl is vaguely similar to GLUT, but with some significant distinctions:


Pugl is currently only available from git. Currently, it is recommended that you include Pugl (which is very small) in the source tree of your project. Please let me know about any projects using Pugl.


Financial support for Pugl development is appreciated: