View¶
A drawable region that receives events.
A view can be thought of as a window, but does not necessarily correspond to a top-level window in a desktop environment. For example, a view can be embedded in some other window, or represent an embedded system where there is no concept of multiple windows at all.
-
enum
PuglViewHint¶ A hint for configuring a view.
-
enumerator
PUGL_USE_COMPAT_PROFILE¶ Use compatible (not core) OpenGL profile.
-
enumerator
PUGL_USE_DEBUG_CONTEXT¶ True to use a debug OpenGL context.
-
enumerator
PUGL_CONTEXT_VERSION_MAJOR¶ OpenGL context major version.
-
enumerator
PUGL_CONTEXT_VERSION_MINOR¶ OpenGL context minor version.
-
enumerator
PUGL_RED_BITS¶ Number of bits for red channel.
-
enumerator
PUGL_GREEN_BITS¶ Number of bits for green channel.
-
enumerator
PUGL_BLUE_BITS¶ Number of bits for blue channel.
-
enumerator
PUGL_ALPHA_BITS¶ Number of bits for alpha channel.
-
enumerator
PUGL_DEPTH_BITS¶ Number of bits for depth buffer.
-
enumerator
PUGL_STENCIL_BITS¶ Number of bits for stencil buffer.
-
enumerator
PUGL_SAMPLES¶ Number of samples per pixel (AA)
-
enumerator
PUGL_DOUBLE_BUFFER¶ True if double buffering should be used.
-
enumerator
PUGL_SWAP_INTERVAL¶ Number of frames between buffer swaps.
-
enumerator
PUGL_RESIZABLE¶ True if view should be resizable.
-
enumerator
PUGL_IGNORE_KEY_REPEAT¶ True if key repeat events are ignored.
-
enumerator
PUGL_REFRESH_RATE¶ Refresh rate in Hz.
-
enumerator
PUGL_NUM_VIEW_HINTS¶
-
enumerator
-
enum
PuglViewHintValue¶ A special view hint value.
-
enumerator
PUGL_DONT_CARE¶ Use best available value.
-
enumerator
PUGL_FALSE¶ Explicitly false.
-
enumerator
PUGL_TRUE¶ Explicitly true.
-
enumerator
-
typedef struct PuglViewImpl
PuglView¶ A drawable region that receives events.
-
typedef struct PuglBackendImpl
PuglBackend¶ A graphics backend.
The backend dictates how graphics are set up for a view, and how drawing is performed. A backend must be set by calling
puglSetBackend()before realising a view.If you are using a local copy of Pugl, it is possible to implement a custom backend. See the definition of
PuglBackendImplin the source code for details.
-
typedef uintptr_t
PuglNativeView¶ A native view handle.
X11: This is a
Window.MacOS: This is a pointer to an
NSView*.Windows: This is a
HWND.
-
typedef void *
PuglHandle¶ Handle for a view’s opaque user data.
-
typedef PuglStatus (*
PuglEventFunc)(PuglView *view, const PuglEvent *event)¶ A function called when an event occurs.